IANUAE

Submission for GDEX Game Jam 2023 with 3 others on team Iconoclams (BlueJao, JohnDom, and Dark X-Rane). First use of Godot Engine. I made the level with generative code in Blender and painted it, and was also responsible for core game design of the project.

Endless shooter on wide city heights, 4 different weapons, and... spinning binguses?

Programs used:

Godot, Blender, Adobe 3D Substance Painter

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Creative Direction
Design
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